Change log: Full release v1

- UI rework

- Added support to Windows, Linux, Mac


Change log: v0.2

  1. New features
    1. Added power up to reduce size
    2. Added button to toggle fullscreen
    3. Added background change
  2. Bug Fixes
    1. Screen Border issues in Mac
    2. Multiple sounds on death
    3. Display of start screen in between game play
  3. Enhancements
    1. Change game difficulty
      1. Reduce player and mob sprites
      2. Reduce Mob base speed range and added scaling as a function of score.  
    2. Rework on UI elements
    3. Changed player particles to ghost texture



Download

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Click download now to get access to the following files:

dodgeV1.exe 35 MB
Dodgev1.x86_64 40 MB
dodge.zip 25 MB

Development log

Comments

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i also upload the same game but my game's pixel get blurry, but this game's pixel are looking very fine. how did you achieve this.

I remember I did lot of tweaks to the original game.

Its been a while I don’t remember the exact change

Here are a couple which might help

Project settings

window/stretch/mode="2d"
window/stretch/aspect="keep"

Example of how a file is loaded

[ext_resource path="res://dodge_assets/art/playerGrey_walk2.png" type="Texture" id=2]